Not neat, but a step forward at last

Last night the Ravens finally laid to rest one of the ghosts that have plagued us for the last month or so - Deathbringer Saurfang finally fell and we could push onward into the Upper Spire. Of course, it wouldn't be a Ravens kill without some oddity - most of us were going "damn, so close" when the kill message popped up. You can see how many of us were still standing ...

Saurfang Down!Victory!

 

 

 

 

 

 

We took a brief look-see into Upper Spire (or should that be the Death Star , given teh rather strong resemblance) killing Precious and Stinky before being annihilated in our first clash with Festergut (before lag, communications difficulties and bad tempers prompted an end to the evenings fun).

 

Aren't you a little big for a StormtrooperYou'll note that I'm not playing Andro but rather my paladin, Buliwyf, despite his being rather less well geared than Andro as we're a tad short of tanks at the moment. It's an interesting change from DPS (albeit terrifying at times) that on the one hand is less intense than DPS - stand at point X and hit the baddy, taunting at appropriate times - but involves a large degree of trust that the healers will keep you up. I'm not deadfully experienced as a tank, so people are placing a fair deal of trust in me but in many regards its less stressful than fights like HoR heroic.

Having just spent 95 badges on a shiney new (and very ugly) hat Andro is taking abreak from heroics too (while hoping for a fourth piece of T10 to drop in VoA). She'll occasionally come out to play, but Buli and Maebh, my hunter, can still benefit from Triumph badges and drops to some extent and so are the priority (as well as my mid-60s Druid and baby Warrior). After a couple of months of little in the way of ranged weapon drops, Mae spectacularly broke her duck this week, finally aquiring the Epic crossbow from Ingvar then the bow from Ick in Pit of Saron (the highpoint of a run that ended with a bugged boss :( )

 

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